

A point-and-click detective game set in a 1950s psychiatric hospital on a storm-battered island. You play as a detective investigating a therapist's fatal fall from a window, searching rooms for hidden objects and solving puzzles to uncover what happened. The asylum's staff won't discuss a fire from four years ago, and your investigation reveals connections between the death, a disturbed employee, and a child's name carved into office paneling. Expect locked-door mysteries, item-hunting scenes where you click objects against a cluttered backdrop, and logic puzzles that gate story progress. The setting leans into vintage asylum horror—isolation, rain, secrets behind institutional walls. If you like methodical searching with a noir-tinged mystery wrapper, this delivers both.





