

Combat flight simulator where you're a freelance pilot selling your services to whoever pays. Each mission earns cash you spend on new aircraft, weapons, and wingmen to back you up in later sorties. The campaign follows a linear mission structure against various contracts—governments hire you to hit terrorist targets, and difficulty ramps as you progress. Between flights, you're managing your loadout and deciding which upgrades matter most for upcoming jobs. Includes split-screen versus mode for two players and unlockable aircraft tucked away as extras. It's mercenary work: complete the contract, collect the fee, buy better gear, repeat. Straightforward loop for anyone who wants arcade-style dogfighting without getting bogged down in simulation depth.



