

Tactical RPG where you're pulled from modern-day Japan into a fantasy world and forced to fight when your sister is taken hostage. You command Spirits—supernatural warriors bound to specific territories—across grid-based battles, positioning units and managing their unique abilities to defend against an encroaching threat. Combat emphasizes terrain control and character relationships that affect performance in fights. Between missions you interact with your Spirit allies, building bonds that unlock story branches and tactical advantages. The setup is standard isekai premise, but the focus stays on turn-based strategy rather than power fantasy. If you want SRPG mechanics wrapped in visual novel-style character development, this delivers both without much subversion of either format.





