

A racing sim focused on reproducing real-world car physics with unusual precision. You drive licensed production and race cars on laser-scanned tracks, managing details most games skip: tire flat spots that stay until you pit, heat cycles that cause blistering or graining, active aero components responding to telemetry, hybrid energy recovery systems. The physics model accounts for weight transfer, suspension geometry, and surface grip changes lap-to-lap. Single-player offers practice, hotlap challenges, and race events against AI. Multiplayer supports custom lobbies and ranked competition. Car roster spans manufacturers from Alfa Romeo to Porsche, each modeled with manufacturer cooperation. It's a tool for drivers who want to study racecraft and car behavior, not chase podium cutscenes.





