

Action RPG where you control a holy warrior soul-chained to an undead knight after a demon's cruel joke. You're bound to the very thing you spent years hunting—necromancers and their creations—and now stuck working alongside one. The game uses a dual-character system: switch between paladin and death-knight, each with distinct skill trees and combat roles. Explore a demon dimension hunting for a way to sever the curse, tackling quests and battles that force cooperation between opposites. Character progression splits across two bodies, letting you build complementary builds or specialize one. Set 20 years after the original Divinity, though prior knowledge isn't required. Expect dungeon crawling, loot hunting, and moral friction between your mismatched duo. Works if you like party-based RPGs but want direct control over both heroes.





