

Third-person action game built around a grappling arm instead of jumping. You're Nathan Spencer, a soldier with a bionic arm who's been locked up for five years after saving the day against the Imperials. The government you worked for turned on you, framed you, and put you on death row. Now they need you again. The core loop is swinging through environments using your arm's grapple, grabbing enemies or objects mid-swing, and fighting through a ruined city. Your arm works as movement tool, weapon, and puzzle-solver—you can yank down structures, hurl cars, or whip enemies into walls. No traditional jump button means you're always thinking about anchor points and momentum. If you like movement systems that take practice to master, this delivers.





