

A real-time tactics game following a single knight's campaign during the First Crusade, from Constantinople to Jerusalem. You manage squads through mission-based scenarios, balancing combat objectives with your character's personal advancement through the crusader hierarchy. The campaign structure tracks your knight's rise in rank and accumulation of resources across successive battles. Missions focus on tactical positioning and unit control rather than base-building or resource gathering. The setting covers the historical route of the crusade, though specifics of siege warfare, terrain types, or unit variety aren't detailed in available info. Progress ties directly to your knight's status—higher ranks unlock new opportunities, while wealth affects your tactical options. If you want medieval tactics without the grand strategy layer, this strips things down to sequential battlefield puzzles with a persistent protagonist.



