

Death Coming is a puzzle game where you play as Death's assistant, engineering fatal accidents to meet soul quotas. You'll manipulate objects in isometric scenes—dropping chandeliers, triggering gas leaks, loosening scaffolding—to orchestrate chain reactions that kill unsuspecting humans. Each level presents a crowd going about daily routines while you scan for environmental hazards to exploit. The challenge: Agents of Light patrol these areas, and if they spot your interference, they'll thwart your plans. You'll need to time your moves carefully, working around their sight lines while hitting your target numbers. Levels don't follow a set order, letting you tackle scenarios as you choose. Success depends on reading NPC patterns and understanding how objects interact, not reflexes.





