

Tower defense meets party-based RPG. You position units on a grid to stop waves of enemies, but instead of static towers, you're deploying recruitable characters—berserkers, archers, healers, mages—who level up and equip gear between battles. Each unit gains skills you choose, creating a persistent squad that grows stronger as you progress. Set in a plague-ravaged kingdom where the infected are dumped into a mass grave called the Pit. You play Azra, a royal librarian thrown in to die, who discovers she can pull others into the Half-Way World, a realm between life and death. The campaign has you fighting through the Pit to uncover what caused the outbreak. Strategic depth comes from positioning your party, managing their upgrades, and adapting your roster to different enemy types. Good fit if you want tower defense with actual characters to care about.





