

Dumb Ways to Die
A microgame collection built around rapid-fire challenges where you prevent cartoon characters from meeting absurd ends. Each minigame drops you into a different scenario—swatting wasps, keeping someone's hair out of fire, removing forks from toasters—with just seconds to react using taps and swipes. Miss the timing or choose wrong, and your character dies in a comedic fashion. The game cycles through these bite-sized tests of reflexes, ramping up speed as you progress. Originally created as a public safety campaign for Melbourne's train system, it translates that message into quick gameplay loops that punish hesitation. The tone stays cartoonish despite the morbid premise. If you want something you can pick up for 30-second bursts without commitment, this delivers that in spades.





