

Retro-styled FPS set in backwoods America where you fight cultists, possessed soldiers, and supernatural threats across three campaign episodes. You wake up on a meat hook and shoot your way through levels built around 90s design principles—colored keycards, hidden secrets, maze-like layouts. Combat emphasizes speed and weapon variety over cover mechanics. Includes an endless survival mode where enemies spawn in waves, plus arena multiplayer with classic deathmatch rules. The aesthetic mimics early 3D shooters: chunky pixels, no aim-down-sights, health pickups instead of regeneration. Soundtrack's heavy metal. If you want modern FPS conveniences like objective markers or slow tactical gameplay, this isn't it—it's about movement speed and learning enemy patterns.





