

Point-and-click survival horror where you're a night guard at a failing pizza restaurant staffed by malfunctioning animatronic mascots. Your shift runs midnight to 6 AM across five nights. You can't leave your office—instead, you toggle between security camera feeds to track Freddy Fazbear and his bandmates as they wander the building. Each night drains a limited power supply. Closing security doors or keeping lights on burns electricity faster, but you'll need both when an animatronic reaches your hallway. Run out of power and you lose all defenses. The robots move unpredictably, following no set patterns you can memorize. Success means rationing power while reacting to movement on grainy monitors. It's tense resource management with jump scares, not combat.





