

Game Dev Studio is a management sim where you run a game development company. You'll hire staff, assign them to projects, and balance budgets while creating games across different genres. The core loop involves choosing what type of game to make, managing your team's workload, and watching how your releases perform in the market. You decide office layout, upgrade equipment, and expand as profits allow. Success depends on reading market trends, keeping employees productive without burning them out, and timing your releases. Projects progress through stages—concept, development, testing, launch—and each requires different resources. It's about operational decisions more than creative ones: can you keep the lights on while building a catalog that sells?




