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Gone Home
Gone Home cover
Fullbright · Midnight City

Gone Home

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About

A first-person exploration game set in 1995. You play Katie, returning from a year abroad to find your family's new house empty except for a note from your younger sister Sam. No combat, no puzzles to gate progress—just you, an unlocked mansion, and the freedom to open every drawer, pick up every object, and read every scrap of paper. The story unfolds through what's been left behind: journals, postcards, cassette tapes, ticket stubs. You're piecing together where your parents went and why Sam left by examining the physical debris of their lives. The house itself is the game. If you've ever snooped through someone's belongings to understand them better, that's the core loop here. Works best if you're patient with environmental storytelling and don't need external stakes.

Developer
Fullbright
Publisher
Midnight City
Release
Aug 15, 2013
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Stats
Popularity
2/100
player activity index
Community Votes
539 ratings
user ratings count
Critic Score
74/100
critic aggregate
Time to Beat
~3h
main story estimate
Details
PARTNERSHIP
IGDB - Internet Games Database
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