

Point-and-click adventure set in 1953's Harvest, a town where everyone insists you join the mysterious Lodge. You're Steve, amnesiac and confused, while locals—your supposed family included—dismiss your memory loss as jokes. Navigate via overhead map, clicking hotspots to gather items and talk to deeply strange residents who feel more like caricatures than people. Combat lets you select weapons and attack characters directly; both you and targets have health bars, so deaths happen. Progression splits: solve puzzles peacefully or kill NPCs to advance. The Lodge initiation demands escalating tasks—vandalism to arson—promising answers if you comply. Eccentric doesn't cover it; this town runs on satire and unease. Suits players comfortable with dark humor and moral flexibility.





