

Team-based WW2 shooter where individual matches feed into a persistent, player-driven campaign map. You pick a faction—Germany, US, or Soviet Union—then deploy as infantry, tank crew, pilot, paratrooper, or recon. Each class has distinct loadouts and vehicles. Matches play out as standard capture-point firefights, but their outcomes shift frontlines on a strategic layer. Generals (player-controlled) allocate resources and assign units to regions, creating a meta-game above the shooting. Free-to-play with progression unlocks for weapons and gear. The hook: your K/D in a random skirmish might tip a broader territorial push, linking personal performance to faction-wide goals. Best for players who want their FPS rounds to matter beyond the scoreboard.





