

A team-based arena brawler where squads of five clash across objective-driven maps. You pick from a roster pulled from Blizzard's catalog—Warcraft orcs, StarCraft marines, Diablo demons—each grouped by role like tank or healer. Matches revolve around map-specific goals: capture shrines, escort payloads, collect seeds. Shared team experience replaces individual leveling, so falling behind happens collectively. Talents unlock every few levels instead of item shops. Modes include co-op AI matches and standard PvP. The Nexus serves as the in-universe excuse for these crossovers, though story takes a backseat to quick 20-minute rounds. Suits players who want MOBA structure without last-hitting or gold economy, or anyone nostalgic for Blizzard characters outside their original games.





