

Humanity
You're a Shiba Inu guiding massive crowds of humans through puzzle-platformer levels. The core loop: place command tiles that direct the swarm—turn left, jump, split into groups—to reach an exit while avoiding hazards. Levels demand spatial planning since crowds move as one flowing mass until you tell them otherwise. Story mode presents 90+ authored stages with a narrative thread about humanity's purpose. A stage creator lets you build custom levels with the same toolset, and you can play what others design. The aesthetic leans abstract—geometric environments, faceless human figures—with occasional surreal imagery. Challenges scale from teaching basic crowd redirection to multi-phase gauntlets requiring precise tile placement. If you like puzzles where the solution involves choreographing hundreds of units rather than controlling one character, this delivers that specific angle.





