

Hungry Horrors is a roguelite deck-building game where you play a princess cooking meals to satisfy creatures from British and Irish folklore. Instead of fighting, you gather ingredients across procedurally generated runs and combine them into recipes that match what each monster demands. The deck-building system uses recipe cards—chain ingredients correctly to create dishes that meet specific requirements or face failure. Each successful meal earns you new cooking techniques and power-ups for future encounters. Mess up the order or use wrong components, and you become the meal. Runs involve exploring areas to scavenge ingredients while managing your deck composition. The folklore angle means you're dealing with specific mythical beings, each with distinct food preferences you'll need to learn. It's pattern recognition meets resource management, wrapped in a cooking theme rather than combat.





