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JoJo's Venture
JoJo's Venture cover
Capcom · Capcom

JoJo's Venture

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About

A 2D fighting game built on Capcom's CPS-3 hardware, pulling characters and story beats from Hirohiko Araki's manga. The core twist is Stand Mode: each fighter summons a guardian spirit that changes their moveset on the fly. You toggle your Stand in and out mid-combo, shifting between two attack patterns and defensive options. Matches hinge on managing when your Stand is vulnerable versus when it's dismissed. Visually, it leans into Capcom's anime-heavy art style—bold outlines, exaggerated poses, saturated colors. Expect the super move gauges and chain combo structure familiar from Capcom's other fighters of that era. Araki himself consulted, designing a full character look for Midler from scratch since she'd only appeared in silhouette in the source material. If you want a fighter that rewards stance-switching reflexes over pure execution, this delivers.

Developer
Capcom
Publisher
Capcom
Release
Dec 2, 1998
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IGDB Votes
5 ratings
IGDB audience votes, not Trugamer reviews
IGDB Rating
70/100
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Details
Franchise
JoJo's Bizarre Adventure
PARTNERSHIP
IGDB - Internet Games Database
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