

A 2D fighting game built on Capcom's CPS-3 hardware, pulling characters and story beats from Hirohiko Araki's manga. The core twist is Stand Mode: each fighter summons a guardian spirit that changes their moveset on the fly. You toggle your Stand in and out mid-combo, shifting between two attack patterns and defensive options. Matches hinge on managing when your Stand is vulnerable versus when it's dismissed. Visually, it leans into Capcom's anime-heavy art style—bold outlines, exaggerated poses, saturated colors. Expect the super move gauges and chain combo structure familiar from Capcom's other fighters of that era. Araki himself consulted, designing a full character look for Midler from scratch since she'd only appeared in silhouette in the source material. If you want a fighter that rewards stance-switching reflexes over pure execution, this delivers.





