

Knock-knock is a survival horror puzzle game set in a secluded cabin that's housed three generations of reclusive inhabitants. You play as the latest Lodger, dealing with an increasingly unstable environment where objects vanish and unexplained sounds interrupt the night. The core loop involves exploring rooms, repairing lights, and hiding from entities that emerge from the surrounding forest. Each night tests your ability to maintain the cabin's integrity while piecing together what's happening. The game uses a 2D side-scrolling perspective with hand-drawn art and emphasizes psychological dread over jump scares. Time mechanics play a role—you'll need to manage when to hide, when to move, and when to wait out threats. It's deliberately opaque about its rules and narrative, requiring experimentation to understand how the cabin's logic shifts. Best suited for players who don't mind ambiguity and trial-and-error progression.





