

First-person RPG where you're Coppert LeGré, a 16-year-old half-Dracoid accused of killing his father and brothers after a rift creature attack tore his soul from his body. You'll navigate Gladstone and portal worlds collecting Shining Path fragments to close dimensional rifts while clearing your name. Pick a guild—fighter, cleric, thief, or mage—and develop skills through use rather than point allocation. A magical familiar tags along as backup. The game lets you tackle the main quest or veer into side content at will. Class progression is organic: swing swords to get better at swords, cast spells to improve magic. Multiple portal realms expand the scope beyond the starting kingdom. Works if you want freedom over rails and don't mind older interface conventions.





