

Lies of P
Action RPG casting you as a weaponized Pinocchio in a crumbling Belle Époque city overrun by hostile puppets. Combat centers on melee encounters using customizable weapons against grotesque enemies, with a mechanical arm providing additional combat moves and traversal options. Your dialogue choices influence the story's direction and moral outcomes as you uncover what corrupted the city. The setting blends Victorian-era architecture with mechanical horror—think ornate plazas now crawling with malfunctioning automata. Weapon assembly lets you mix blade types with handles for different movesets. Fans of challenging third-person combat with build variety will find the core loop familiar, though the puppet-gone-wrong aesthetic sets it apart tonally.





