

Lisa: The First is a surreal exploration game built in RPG Maker 2003. You control Lisa Armstrong as she navigates fragmented zones inside her own mind, collecting VHS tapes that hold her memories. The game doesn't explain itself—you wander abstract environments looking for these tapes while the spaces around you reflect psychological trauma from abuse inflicted by her father. It's short, unsettling, and ends with her suicide. There's no combat or traditional progression, just exploration and the slow reveal of what happened to her. The style borrows from Yume Nikki: dreamlike areas, minimal dialogue, atmosphere over mechanics. This precedes Lisa: The Painful and sets up that game's world. If you want narrative clarity or gameplay hooks, look elsewhere. This is raw, uncomfortable, and deliberately opaque.





