

Business sim where you build an adult entertainment empire from scratch. Starts with a broke protagonist fleeing the FBI in a desert town, taking photos to scrape together cash for a new identity. Once you've got seed money, you shift into running a production studio—hiring crew, assembling film concepts, negotiating distribution contracts. Later stages expand into retail management, opening stores nationwide and juggling advertising budgets. The endgame goal: launch a satellite TV network. Progression is linear across three distinct phases, each with different economic challenges. Character art by German comic artist Carsten Wieland. Originally released for Windows and AmigaOS in 1997, back when business sims could tackle niche subject matter without corporate polish.





