

Third-person RPG set on Mars roughly a century after a colony-wide disaster left water scarce and corporations warring for control. You're Roy, a renegade caught in factional conflict, making dialogue choices that shape alliances and outcomes. Combat happens in real time—you pick a style (melee weapons, guns, stealth takedowns, or Technomant electrical powers) and unlock perks as you level. Craft gear from salvaged materials, recruit NPCs to join fights, and tackle side quests alongside the main plot. Enemies include corporate soldiers and hostile Martian wildlife. The cyberpunk angle shows in the tech-augmented powers and dystopian resource wars, though the arid red-rock setting stays front and center. If you want branching RPG choices in a sci-fi colony premise without open-world sprawl, this covers that ground.





