

First-person mech combat sim where you run a mercenary outfit in 3015, mid-war. You pilot BattleMechs—giant walking tanks—taking contracts from warring factions across the Inner Sphere. Missions are PvE and tactical: positioning matters, heat management's critical, and different 'Mech chassis handle differently. Between fights, you're managing your lance—buying and repairing 'Mechs, hiring pilots, upgrading weapons and armor. The campaign's non-linear; which contracts you accept shapes your reputation with each faction. It's less about twitch reflexes, more about loadout choices and battlefield tactics. Expect a lot of time in your mech bay tinkering with hardpoints. If you like the business side of being a gun-for-hire as much as the shooting, this delivers both.





