

MidBoss is a turn-based roguelike where you kill enemies, possess their corpses, and steal their abilities. Each run drops you into a procedurally generated dungeon where death is permanent. The possession mechanic is central: you're not stuck as one character type. Instead, you inhabit fallen foes to gain their stats, skills, and sometimes unique powers. This creates a shifting tactical puzzle—do you keep your current body for its ranged attack, or jump into that tanky brute you just downed? The dungeon layout changes every attempt, so no two runs play identically. You'll need to adapt your strategy based on what bodies the game throws at you and which abilities synergize. It's a compact, systems-focused roguelike for players who like experimenting with different builds mid-run rather than committing to one class from the start.





