

A 2D pixel art Metroidvania set in environments inspired by Moroccan culture and spiritual lore. You explore deserts, ruins, floating islands, and mountains while fighting enemies and solving puzzles to uncover the story of the last Djinn. Progression involves finding ancient weapons that unlock new abilities, gating off areas until you've gained the right tools. Each region hides secrets that reward thorough exploration. The pixel art leans into Moroccan visual motifs—expect architecture, patterns, and creature designs drawn from that cultural backdrop. Combat combines melee weapon use with dodging enemy patterns. Puzzles block progress between zones, requiring you to manipulate environmental elements or use specific abilities. It's structured around backtracking once you've acquired new gear, opening previously inaccessible paths. Suits players who enjoy ability-gated exploration and don't mind retracing steps to find what they missed.





