

My Memory of Us is a narrative-driven puzzle-platformer about two kids navigating a city divided by war. You control both a boy and a girl, switching between them to solve environmental puzzles—one might distract guards while the other sneaks past, or they'll coordinate to reach inaccessible areas. The setting depicts an occupied city where citizens are forcibly separated by walls, with some marked and relocated. Stealth sequences involve evading patrols of robot-soldiers. The game frames its story as a hand-illustrated memory, emphasizing the friendship that persists despite the surrounding oppression. Puzzles rely on the pair's complementary abilities rather than complex mechanics. It's a short experience focused on atmosphere and the bond between its two protagonists during a period of systematic exclusion.





