

Real-time tactics where you command small squads of units across battlefields with permanent death. No base-building or resource gathering—you get a fixed roster per mission and must position archers, warriors, and explosive-wielding dwarves to survive against overwhelming undead armies. Terrain matters: high ground improves archer range, rivers slow movement, and one bad flank can wipe your force. Set seventeen years into a losing war against Balor and his sorcerer generals, you're fighting retreat-to-counteroffensive through a dark fantasy setting where the undead outnumber the living. Missions demand careful micro—friendly fire kills your own troops, and replacing losses isn't an option. For players who enjoy tactical puzzles over expansion mechanics.





