

NEO Scavenger is a turn-based survival roguelike set in a post-collapse wasteland. You wake with amnesia and must stay alive long enough to learn your identity. Each turn presents location choices, scavenging decisions, and encounters with hostile survivors or creatures. The game tracks hunger, thirst, fatigue, and body temperature—cold autumn nights will kill you as surely as combat. At character creation, you pick starting abilities (medical training, combat skills, tracking) that shape your toolkit for the entire run. Permadeath means mistakes are permanent. Crafting lets you combine scavenged items into makeshift weapons, clothing, or shelter. Combat uses a hex grid with tactical positioning. Expect to die frequently while learning which berries are poisonous and which ruins hide useful gear. Appeals to players who enjoy systems-heavy survival where planning beats reflexes.





