

A side-scrolling adventure that ditches mazes for point-and-click mechanics. You don't control Pac-Man directly—instead, you influence his mood and actions by shooting objects in the environment with a slingshot. He'll react to what you hit: make him happy, sad, or angry to solve puzzles and progress. The story sends Pac-Man on errands for his family—fetching milk, finding a flower in the mountains, recovering his son's stolen guitar from the city—while ghosts cause trouble at every turn. The final act pits you against a Gum Monster in an abandoned factory. Two playable arcade cabinets let you boot up the original Pac-Man mid-game, and collecting three cartridge pieces unlocks a bonus arcade game. The indirect control scheme makes this feel more like guiding a temperamental character through obstacles than traditional platforming.





