

Penny Arcade's On the Rain-Slick Precipice of Darkness 3
Turn-based RPG where a detective agency chases stolen artifacts and occult threats across 1920s New Arcadia. You control Tycho and Gabe alongside rotating partners—a disembodied skull in a jar, an ex-wife, others—using a pin-based class system lifted straight from job mechanics in older Final Fantasy games. Swap classes mid-dungeon by changing pins. Combat is traditional: choose attacks, manage MP, exploit weaknesses. The plot threads together a stolen necromancy tome, missing paintings of a door-god, mime cultists, crabomancers, time-traveling dinosaurs, and a dimension called the Periphery where coffin-crystals hold mages meant to rebuild reality post-apocalypse. Tone's deadpan absurdist—hoboids and roboids appear without fanfare. Expect layered lore about families with arcane grudges and a lot of dimensional side doors. If you want stat-tweaking and bizarre escalation over spectacle, this delivers.





