

A Caribbean pirate RPG where you captain your own vessel, managing crew recruitment, ship upgrades, and trade routes between colonial islands. Combat mixes naval battles with on-foot sword fights as you complete missions for English, French, and Dutch governors caught in territorial wars. The main storyline involves warning colonies about French raids, rescuing spies, and eventually hunting a supernatural ship using clues from an inventor. Side missions range from recovering kidnapped colonists to smaller errands that build your reputation. You'll dock at multiple ports, each with merchants, taverns for hiring sailors, and quest-givers. Progression ties directly to gold earned from trading goods or completing contracts—better ships and skilled crew cost more but handle tougher encounters. Expect a lot of sailing between objectives and managing your ship's condition after storms or skirmishes.





