

Ploink is a physics-based roguelike built around plinko mechanics. You arrange random objects on a board, drop balls, and watch them bounce through your setup. Each run gives you different items to place—pegs, portals, multipliers, whatever the game throws at you. The goal is discovering which combinations create useful (or absurd) chain reactions. Objects can interact across dimensions, meaning balls might vanish from one board and reappear elsewhere mid-drop. Runs reward experimentation over perfect planning. There's a cat-feeding system tied to progression, though the source doesn't explain how it works. Sessions lean short and chaotic. If you like tinkering with systems until something unexpected breaks in your favor, this delivers that loop without much story baggage.





