

Potion Craft
Point-and-click alchemy sim where you run a potion shop by physically grinding ingredients, stirring cauldrons, and charting recipes on a map-like brewing interface. Each ingredient moves your mixture along branching paths toward different potion effects—healing, poison, frost, and more. Customers arrive with requests ranging from mundane ailments to morally gray favors, and you choose whether to help, refuse, or mislead them. Your decisions ripple through the town's politics and relationships. Recipe discovery happens through trial and error; no hand-holding means you'll experiment, fail, and gradually master ingredient combinations. The medieval manuscript art style frames everything like an illustrated grimoire. If you enjoy methodical crafting systems where you learn by doing rather than following tutorials, this delivers that loop without combat or time pressure.





