

VR height-exposure simulator where you ride an elevator up a skyscraper, step onto a narrow plank 160 meters above street level, and try walking to the end without freezing. That's it—no combat, no puzzles, just you versus your brain's primal fear of falling. The setup is deliberately minimal: elevator doors open, plank extends into empty air, your legs betray you. Built as an introduction for people new to VR headsets, it uses the medium's spatial convincingness to trigger genuine vertigo in most players. Some treat it as a party demo to watch friends panic; others use repeated sessions to desensitize themselves to acrophobia. The experience lasts as long as you can stand on that board. No story, no progression systems, no distractions from the central premise of whether your rational mind can override what your body insists is a deadly drop.



