

Ricochet is a first-person shooter built around deflected projectiles and arena combat. You fire disc-like weapons that bounce off walls and surfaces, requiring you to calculate angles and predict opponent movement rather than rely on direct aim. Matches pit you against one other player or place you on teams fighting across compact, geometric arenas designed to maximize ricochet opportunities. Character customization lets you pick from different ability sets that alter your mobility or weapon behavior. The core loop rewards spatial awareness—knowing where a shot will end up after two or three bounces separates wins from losses. Movement stays quick, but success hinges on geometry more than reflexes. Best suited for players who like their shooters with a puzzle element baked in.





