

Rise of the Dragon
Point-and-click adventure with fighting sequences set in a cyberpunk Los Angeles. You play a detective investigating a designer drug outbreak, navigating between interrogations, street fights, and puzzle-solving. The game runs on a persistent clock—NPCs follow schedules, locations close at night, and story events trigger whether you witness them or not. Miss a meeting or arrive too late, and consequences follow. Characters remember past conversations, so contradicting yourself or making enemies can lock you out of leads. Combat switches to one-on-one brawling sections when investigations turn violent. Time management matters: you need sleep, travel takes hours, and dead ends waste precious days. Built with the Dynamix Game Development System, it tracks dozens of variables determining which endings and plot branches remain available. Suits players who enjoy consequence-heavy detective work where poor planning kills your case as easily as poor reflexes.





