

RPG-farming hybrid where you wake up with amnesia in a small village and take over a farm while exploring monster-filled dungeons. You'll plant and harvest crops, raise livestock, and craft tools during the day, then head into nearby caves to fight creatures and gather materials at night. Combat uses real-time sword swings and magic, with loot feeding back into your farm operations—monster drops become fertilizer or equipment upgrades. The calendar cycles through four seasons, each changing which crops grow and which dungeons open up. Between harvests and battles, you can befriend villagers through daily conversation and gifts, eventually marrying one of several candidates. Dungeon progress unlocks story fragments about your forgotten past. It's two games in one: tend your farm for income and stability, then spend that stability raiding dungeons for progression.





