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About
Point-and-click adventure where you guide a gnome through alien environments to rescue his stolen dog. The game presents a series of environmental puzzles solved by clicking objects in the correct sequence—pull levers, manipulate creatures, trigger chain reactions. Each screen functions as a self-contained puzzle box with surreal, organic scenery built from photographed textures and hand-drawn elements. Progress is linear: solve the current screen to move forward. No dialogue or text instructions—you experiment with what's clickable until the path opens. The whole experience runs short, designed for a single sitting. It's gentle problem-solving with a dreamlike aesthetic, suited to players who prefer intuition over inventory management.
Developer
Amanita Design
Publisher
Amanita Design
Release
Dec 8, 2005
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Popularity
0/100
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Community Votes
90 ratings
user ratings count
Time to Beat
~1h
main story estimate
Details
Platforms
PCWEB B
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