
Screenbound is a platformer where you control two perspectives at once: a first-person character and a 2D game running on an in-world handheld called the Qboy. Your movement syncs between both views—jump in first-person, your 2D avatar jumps too. Puzzles hinge on this dual control: flipping a switch in one dimension might open a door in the other, or platforming through the Qboy screen clears obstacles in the 3D space. Combat happens in 2D on the handheld, but rewards drop as physical items you collect in first-person. The setup forces you to track two screens' worth of information simultaneously, which gets tricky when both views demand attention. If you like spatial puzzles that mess with how games typically handle perspective, this delivers that specific itch.






