

Turn-based tactical RPG where you lead a squad of warriors across an overworld map, fighting grid-based battles to stop a demon king's return. You start as a wizard's apprentice whose graduation gets interrupted when thieves steal two jewels sealing an ancient evil. Combat plays out on isometric grids—position units, manage terrain advantages, level up a roster of recruitable fighters. Between battles, you explore towns, recruit new party members, and upgrade gear. The story spans multiple chapters as you chase the stolen jewels across an island kingdom, uncovering why they were taken and who's behind the demon's release. Expect a party of 12+ characters with distinct classes (healers, knights, mages, archers) you'll rotate based on mission needs. Classic JRPG structure with a fantasy-war plot driving the tactical core.





