

So Many Me is a puzzle-platformer where you control Filo, a green blob who spawns clones to navigate levels. Each clone can be positioned as a platform, weight, or obstacle—you'll stack them, leave them on switches, and use them to reach new areas. As you progress, you unlock clone variants with distinct abilities that change how you approach puzzles. The game requires planning your clone placement carefully, since each one stays where you put it until you recall it. Levels blend platforming with spatial reasoning: figuring out which clones to deploy, where, and in what order. The art style leans cartoonish, with bright colors and rounded character designs. If you like puzzle games that add mechanics gradually and reward experimentation, this delivers that loop across multiple worlds.





