

Turn-based RPG that starts at the final boss fight, then rewinds through your entire adventure via flashbacks. You're at the Demon King's throne, party assembled, ready to strike—except you've forgotten everything. Your hometown's name, your signature moves, why you're even here. As allies shout encouragement and the villain taunts you mid-battle, memories surface in fragments. Each flashback drops you into an earlier chapter of the quest, where you play through key moments to piece together your story. Combat pauses while you relive formative encounters, then snaps back to the present showdown. The gimmick: you're racing to recover enough context before the Demon King ends you. It's structured around that five-minute countdown framing device, though actual playtime stretches much longer.





