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Ultima VII: The Black Gate
Ultima VII: The Black Gate cover
Origin Systems · Origin Systems

Ultima VII: The Black Gate

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About

Top-down RPG where you investigate murders and expose a sinister cult in a kingdom convinced it no longer needs heroes. You're the Avatar, summoned back to Britannia after a demonic entity called the Guardian announces plans to invade. Magic is failing, mages are going insane, and a group called the Fellowship has wormed its way into positions of power while preaching self-reliance. You trace a series of brutal killings across towns, gathering clues that link the murders to the Fellowship's leader and a plot involving three blackrock Generators amplifying the Guardian's influence. The world runs on simulated schedules—NPCs sleep, work, and move around independently. You can bake bread, stack crates, or drag every object in sight. Combat happens in real-time with a party you recruit. The endgame pits you against the cult's inner circle at a dimensional gate. Fans of detective work in RPG clothing will find plenty to unpack.

Developer
Origin Systems
Publisher
Origin Systems
Release
Apr 16, 1992
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IGDB Votes
36 ratings
IGDB audience votes, not Trugamer reviews
IGDB Rating
90/100
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Details
Franchise
Ultima
1 Expansion
PARTNERSHIP
IGDB - Internet Games Database
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