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About
Real-time strategy game stripped down to squad-level combat. You control small groups of specialized units—no base building, no resource gathering between missions. Each soldier gains experience and equipment as you push through a campaign, making individual squads matter more than mass production. Combat focuses on positioning and cover mechanics: flank enemies, suppress them with heavy weapons, or charge in with melee units. The campaign follows one of several factions through connected story missions. Between fights, you'll outfit your veterans with looted gear and choose which objectives to tackle next. It's RTS without the economy management, betting everything on tactical firefights.
Developer
Relic Entertainment
Publisher
Feral Interactive
Release
Feb 19, 2009
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Popularity
1/100
player activity index
Community Votes
131 ratings
user ratings count
Critic Score
81/100
critic aggregate
Time to Beat
~54h
main story estimate
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