

Action RPG where you ascend a demon-infested tower to find two missing goddesses. Play as either Yunica, an apprentice knight who fights up close with an axe, or Hugo, a sorcerer casting spells from range. Combat's fast and arcade-style—dodge patterns, exploit weaknesses, take down screen-filling bosses. The tower itself shifts between platforming challenges, environmental puzzles, and enemy gauntlets. Each playable character experiences the same events differently, revealing new story angles on repeat runs. Metroidvania structure means backtracking with new abilities to access previously blocked areas. It's a single dungeon crawl from bottom to top, no open world or town hubs. Suits anyone who wants boss-rush intensity mixed with light exploration and doesn't mind retreading ground to see the full narrative.





