

Survival horror set inside a massive corporate office. You're Brian Pasternack, unqualified and underprepared on day one at Sintracorp, where your actual job turns out to be hunting a witch whose magic built the company but now terrorizes its workers. Explore the building's floors, dodge hostile creatures, solve puzzles using office supplies and documents, and piece together why this corporation runs on supernatural dread. The game mixes resource management with story investigation—you'll need to balance survival items while interrogating employees and uncovering Sintracorp's origins. Pixel art style frames the horror through a workplace lens: fluorescent-lit hallways, filing cabinets hiding clues, photocopiers as save points. Expect multiple endings based on your choices and how thoroughly you explore. Works if you want horror grounded in mundane settings rather than castles or space stations.





